Returning to 3Ds max was kind of hard for me. I forgot how to do some things, but I also remember how to do some things. When I first got back on 3ds max I remembered all the very basics, but immediately I realized that I forgot how to do edit poly or I forgot where something was located. I remembered how to do the simple stuff like placing down primitives and changing the scale or moving it around. I forgot how to do a lot of the modifiers, but after watching a few video I got the hang of it. I think that I'm a little worried to start moving on in the 3D direction, but I think it will be fine after I remember everything I forgot. I'm looking forward to learning more about 3ds Max.
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Before we even learned how to work with premiere I had worked with imovie and other editing programs before, so I knew some basic editing skills. Premiere is like the 2.0 of imovie. There is so much more that you can do with premiere, than you can with imovie. You can do a thousand different things with Premiere and I love it. Premiere is great to know for game design because you can use it to make a advertisement or trailer for your video game. There are so many ways you can use Premiere that I never even thought of and that is why I am glad I learned the basic skills of premiere.
At the start of game design I really didn't know what I was getting myself into. At first I thought maybe this isn't for me, but I stayed with it and now I'm really enjoying it. I loved learning about what happens behind every game that's made and what it takes to make a game. I have learned that there are so many processes behind one game and that you have all these people that do all these certain jobs in that game. You have the artist, the modeler, the manager, etc. I have also learned what interests me and what doesn't interest me over the three years I have worked in Game Design. I enjoy 3D modeling and working with Premiere and I don't like Illustrator as much as these. I also learned that it really takes a group effort to make a game and you need great communication skills. I also have learned that I have a lot more to learn before I can become the greatest and I can always keep improving my skills and the game industry is always going to keep changing.
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AuthorMy name is Emma and I am taking game design. I am a senior at Durham School of The Arts. At the moment I am in CTE advanced studies. Archives
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