When I was watching a tutorial on Youtube I learned a quick and easy way to make realistic looking metal on 3ds Max. First thing you do is go to the material editor and then click diffuse and just change the color to black. Then you go to Specular level and put it at about 130. Then also go to the glossiness and put that at about 10. his will then give you a quick and easy metal material. This tip will be super useful for the future because lots of things I model involve metal in them.
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AuthorMy name is Emma and I am taking game design. I am a senior at Durham School of The Arts. At the moment I am in CTE advanced studies. Archives
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