This week I worked on making a light saber and another weapon that I made up. When making the light saber, I learned how to make a simple metal material and how to make things glow. To make the metal you just change the color to black in the material and turn up the glossiness to 10 and the Specular level to 130. This then gives you a nice, realistic metal look and it only takes about 30 seconds to make. I thought it would be a great to make a light saber because it relates to my futuristic theme. My weapon gives me like a transformers/power rangers vibe. I used the two things I learned from the previous tutorial to help me. I also have slowly been working on the inventory system and I hope to fully finish that next week. I want to make it so that there are only certain items that the player can pick up like food and weapons. I also really need to fix my car that follows the way points because right now the car moves in the same directions as the player. So, if they player jumps up into the air, then the car will jump up into the air. This might take a while to do because I'm not sure why it started doing this in the first place.
Agenda for next week
- make a fully functional inventory
- fix the way point car
- fix health